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Changelog

Version 0.8.9

Released: June 2026

New Features and Improvements

  • Performance Pass: The editing experience is now overall a lot smoother, with less hiccups, stuttering and freezes.
  • Collection colors. Every collection now has its own color, shown on its folder icon throughout the Library and on each song's collection button.

Bug Fixes

  • Fix for an issue that caused keyboard shortcuts to stop responding at times.
  • Other small fixes and improvements

Version 0.8.8

Released: June 2026

New Features

  • Simplified Song Strcture Editing Now you can just activate the keyframes widgets to drag around drops and breakdowns directly.
  • Animated GIF support. GIFs can now be imported into your Visuals Library alongside videos and image sequences, and used in your visualizations.
  • Solo toggle for visual tracks. A new eye toggle on visualization tracks in the Rack view lets you preview a track in isolation. Ctrl/Cmd-click to solo multiple tracks at once, or press S to toggle it for the selected track(s). Solo only affects the preview, never the final render.
  • Volume slider. That's right 😅

Improvements

  • Cycle through a song's editor views with Ctrl + Tab / Ctrl + Shift + Tab, and toggle the mixer drawer with Ctrl/Cmd + M.
  • Jump from a track in the Rack view to its nodes by hovering the track header or a nested animation chip and clicking the little nodes icon.
  • Tracks can now derive their default values programmatically from the nodes graph. This allows for setting smart starting points based on a song's analysis.
  • Few other smaller features and QoL improvements...

Bug Fixes

  • Switching to a different library should no longer occasionally cause a full freeze of the app.
  • Other minor bugfixes.

Version 0.8.5

Released: June 2026

Improvements

  • Updates to the End User License Agreement and in-app legal notices
  • Updated FFmpeg build process

Version 0.8.3

Released: May 2026

New Features

  • Relocate Missing Files. Open Settings to repair broken references when audio or visual files have moved on disk. Separate "Songs" and "Visuals" flows scan your library for missing items and let you point Vizloom at the new location.
  • Songs that share the same audio file now share the same de-mixed stems, so re-importing or duplicating a song no longer triggers a fresh stem extraction.

Bug Fixes

  • Fixed the application title bar showing the wrong name on Windows.
  • Other improvements and bug fixes

Version 0.6.9 - First Beta release! 🎉

Released: April 2026

New Features

  • New "de-mixer" panel available to extract audio tracks. It includes stem-based sources like drums, bass, vocals, and melody as well as frequency filters and transients detection.
  • Visual tracks can now offset, reverse, speed up, slow down, or time-warp footage with new Frame Offset, Speed Ratio, and Current Frame controls.
  • There is no more "Project" files. Everything now gets saved to a database in the Vizloom library. Vizloom now internally supports organizing songs in "Collections" each with their own settings and render/analysis queues.
  • Added Crossings and Integral nodes, plus new Math node operators, for building more advanced music-reactive behaviors.
  • Added new "Multiply" compositing mode in the Rack view for producing masking effects.
  • Visuals can now be moved between folders inside the visuals library.
  • New "Scene Cuts" starter template for inspiring more variegated visual styles of creation.

Improvements

  • All templates are updated to take advantage of the new de-mixer feature:
    • Both the Layered Visuals and Scene Cuts templates now produce an automatic first draft of song structure, which can be edited.
    • Various instrument-focused animation tracks have been updated to take advantage of dedicated audio tracks
  • Rack track-type labels and nested animation chips now jump straight to the corresponding output node in the nodes editors.
  • It's now possible to select a "default template" to be applied to all added songs from the start. This can also be set to a different value for each collection.
  • Rendering now prompts before overwriting existing files and takes you straight to settings when a render destination is missing.
  • Various improvements in general layout, information architecture, and keyboard shortcuts.
  • More fine-grained analysis and rendering controls
  • Better looking loading screens
  • If the realtime video preview is struggling, looping a section will help the renderer pick what to load and hopefully give you a clean preview of that section.
  • It is now possible to drag keyframes back and forth.
  • New scene-cuts style template and improved layered visuals template
  • Other improvements and bugfixes

Bug Fixes

  • Improved reliability for offline rendering
    • Made it more resilient to dropped frames
    • Built smarter look-ahead to better support new time-warping functionality
    • Added quality assessment rendering step on produced videos: if something is off we'd rather delete it and warn the user, than have a broken video file find its way to a live DJ set.

Version 0.3.27

Released: February 2026

New Features

  • Undo/redo support!!!!
  • New hints bar and toggle to help guide users through the UI (now enabled by default)
  • Confirm-on-exit dialog for unsaved files and removal of the cmd+n shortcut for new projects
  • New MacOS Tahoe app icon
  • New animations added to the Creative template (Lowpass, Highpass, Constant)

Improvements

  • Offline rendering validation to prevent corrupted videos from finding their way to an actual performance
  • App terminology updates (Collections renamed to Projects)
  • Other small UI fixes and improvements

Bug Fixes

  • Fixed file explorer dialogs opening empty when importing into the scenes library on Windows
  • Reduced false-positive error banners when applying templates
  • Fixed handle settings copy for list inputs

Version 0.3.15

Released: January 2026

New Features

  • New Rack view (previously the “Template” view) that allows adding and removing tracks freely, nesting tracks, and more
  • New Animations Picker and Tempo Subdivision input types available to build track types
  • Visualization and Animations nodes editors now both support input and output nodes to define “track types”
  • New “Beats to Seconds” node for converting tempo subdivisions into time units
  • New "Ramp" node to linearly interpolate between keyframe values
  • Improved fuzzy matching in autocomplete dropdowns (e.g. Visual picker or Animation picker)
  • Access to the new online user guide from the help menu

Improvements

  • Dropped “Layers” and “Scenes” nomenclature in favor of “Visuals” and “Folders” to avoid confusion and lay the groundwork for future visuals library functionality
  • Visuals library ingestion flows are now more automated, consistent, and the order of operations just makes more sense
  • Other minor improvements and UI upliftings

Bug Fixes

  • Various bug fixes around ingesting large-resolution images
  • Bug fixes for normalization of embedded color profiles when using images as visuals
  • Other minor bug fixes